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Board Game Designers Aerial Dog Fight Mechanics

Scythe

Scythe

  • Designer Jamey Stegmaier
  • Art & Worldbuilding Jakub Rozalski

Jamey Stegmaier | Art & Worldbuilding by Jakub Rozalski

Scythe is an engine-building, asymmetric, competitive board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.

1-5 Players | 115 minutes | $90 MSRP

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In Scythe, each player represents a fallen leader attempting to restore their honor and lead their faction to power in Eastern Europa. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict, there is no player elimination, nor can units be killed or destroyed.

Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, deploy mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.

Components

  • 1 box (300x365x98mm)
  • 2 rulebooks (multiplayer and solo)
  • 1 quick reference guide
  • 5 player mats
  • 5 faction mats
  • 1 game board (624x818mm); the back can be combined with a separate board extension for bigger hexes
  • 80 wooden resource tokens
  • 80 coins tokens
  • 12 multiplier tokens
  • 12 encounter tokens
  • 6 structure bonus tiles
  • 42 combat cards
  • 23 objective cards
  • 28 encounter cards
  • 12 factory cards
  • 2 power dials
  • 5 riverwalk cards
  • 5 quick-start cards
  • 5 wooden action tokens
  • 5 wooden popularity tokens
  • 5 wooden power tokens
  • 36 wooden star tokens
  • 20 wooden structure tokens
  • 20 wooden recruit tokens
  • 20 plastic mech miniatures
  • 5 plastic character miniatures
  • 48 wooden workers
  • 36 wooden technology cubes

Card sizes (for sleeves; this includes all cards, including promos):

44x67mm: 42 cards
57x87mm: 58 cards
70x110mm: 64 cards

***

Release Details: Scythe successfully funded by Stonemaier Games via Kickstarter from October 13-November 5 (2015) and was released in August 2016.

Product Details: The MSRP is $90 USD and the SKU is STM600. It is available in a number of languages from localization partners.

Copyright 2016 Stonemaier LLC. Scythe is a trademark of Stonemaier LLC. All rights reserved. This content is not authorized for posting on Steam.

Backstory

It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as "The Factory," which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

Scythe(1-5 players, 115 minutes) is a board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.

Each player begins the game with different resources (strength, victory points, movement capabilities, and popularity), their choice of several faction-specific abilities, and a hidden goal. Starting positions are specially calibrated to contribute to each faction's uniqueness and the asymmetrical nature of the game.

Scythe gives players almost complete control over their fate. Other than each player's individual hidden objective cards, the only elements of luck are encounter cards that players will draw as they interact with the citizens of newly explored lands and combat cards that give you a temporary boost in combat. Combat is also driven by choices, not luck or randomness.


Scythe Expansions

Invaders from Afar  The Wind Gambit  The Rise of Fenris

Board Game Designers Aerial Dog Fight Mechanics

Source: https://stonemaiergames.com/games/scythe/

Posted by: novathak1976.blogspot.com

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